I create user experiences, on levels from product management to design of interactions, user interfaces and icons. I design elegant interfaces that harness the powers of computation, empowering people to carry out their tasks efficiently and effortlessly.



2006 - 2011


Product Manager
Managed the development of the company's flagship product, Ad-Aware. My responsibilities included assessment and evaluation of business and user needs, specification of requirements, release planning, and authoring of user stories. I had the role of Product Owner in the scrum development process.

Interaction Designer
Managed the interaction and user interface design of Ad-Aware, with an active role in all phases of the design, from the assessment of business needs and requirements gathering, to implementation specification writing and design of interface components.

Acted as Project Manager for the TrialPay marketing program, overseeing marketing strategies and campaigns which enable alternate payment options for customers; ultimately making a significant contribution to the company's overall revenue.

2005 - 2006

Licentiate Thesis Work

Researched and wrote the Licentiate Thesis Ambient Information Visualization, based on results from published academic articles. The thesis was publicly defended on March 10, 2006.

2002 - 2005

Viktoria Institute, Future Applications Lab

Research assistant
Directed the research project Informative Art, which explored the concept of information visualization for everyday environments, its implications and requirements. For further information, see:

Designed and implemented prototypes demonstrating information visualization for everyday environments, conducted studies of their use and analyzed data to extract research results.

Authored and co-authored several academic papers that were accepted to, and presented at, prestigious international conferences on human-computer interaction.

1999 - 2002

The Interactive Institute, PLAY Studio

Research assistant
Played an active part in all phases of the studio's research on interaction design, including the survey of related work, idea generation, design, prototype implementation and documentation of research results.

Developed prototypes, demonstrating novel user interface concepts, using Java and Perl.

Co-authored several academic publications and presented research results at international conferences. Presented the exhibition Informative Art at the Emerging Technologies section of SIGGRAPH 2001



Software, Programming & Scripting

Languages, etc.
HTML, CSS, Java. Some JavaScript, Processing and Perl.

Photoshop, InDesign, Illustrator, Dreamweaver, Axialis Icon Workshop, MS Office, Help & Manual, ScrumWorks.

UX Design Methods

Sketching, paper prototyping, Wireframes, flow diagrams, card sorting, usability testing.



Ph. Licentiate degree

Ph. Licentiate degree in Applied Information Technology
IT University of Göteborg, Sweden
March 2006

Master of Arts

M.A. in Computational Linguistics
Göteborg University, Sweden
June 1999

Professional Courses

Certified Scrum Product Owner

Stockholm, Sweden, February, 2010

Other Formats